THE ROAD AHEAD
WHAT's coming
The Resonance Companion grows with every release. Six Houses are still to come, each with its own playable class, subclasses and lore.
The Shield and the Wayfinder are the first two Houses to reach the table. Six more are in development: Blades, Healers, Crafters, Dreamers, Wardens, and Scholars. Each will bring a distinct playstyle, new Releases, and its own place in the world of the Empire.
Alongside the new classes, future updates will include deeper lore on the Resonance, the Ordning, and the dying world, as well as a full map of the Empire and its cities. This is a living project. Sign up below to be notified when something new drops.



THE RESONANCE COMPANION
Eight Houses. One Empire. Your table.
v 1.0










FREE D&D 5E Companion
WHAT'S IN VERSION 1.0
The Resonance Companion is a living project. This first release brings two playable classes, two subclasses, a complete new resource system, and the lore of an empire on the edge of collapse.
No spell slots. No spell lists. No tables to consult. The Resonance replaces all of it with a single pool, Resonance Points, drawn from the world, stored within you, and spent when the moment demands it. Spend a little for a small effect. Pour deep for something that turns the tide. Every wielder, every House, but the same elegant engine beneath.
A Complete Resource System
The Eight Great Houses
The world of Resonance is shaped by eight Houses, each with its own discipline, culture, and way of wielding the flows. This release outlines the key differences between them: their history, their motto, and their place in the Empire.
Blades "Strength at the edge."
Crafters "From song to shape."
Dreamers "The veil is thin."
Healers "Our hands remember."
Scholars "But first, seek the truth."
Shields "We are the wall."
Wardens "Older than stone."
Wayfinders "Into the unknown."
Currently Playable Classes

The Shield. Defender and battlefield controller. Raise domes of pure Resonance, split advancing armies with walls of force, protect your allies with threads of energy no blade can cut. Patient. Watchful. The last one standing.
Subclass included: Battle Shield

The Wayfinder. Mobile striker and utility expert. Teleport across a chamber or a kingdom, step through the flows mid-combat, build a hidden refuge only you can reach, and at the apex of your power, silence the Resonance itself. Subclass included: Envoy
Six Houses remain and they are coming.
The World Lore
The Testing. The Bonding. The Awakening. The Four Foundations of Resonance: Perceiving, Drawing, Storing, Releasing. The harmonite ritual that makes you a true wielder, or kills you trying. It's all here.

SHAPE THE PROJECT
TELL ME WHAT'S WORKING
This supplement is a living project, and the table knows things the designer doesn't. If you've run a session with it, your feedback directly shapes what comes next.
Did a class feel overpowered? Did any ability break an encounter? Did your players love the Bonding ritual or find it too high risk to even consider attempting? All of it is useful. Balance notes, lore questions, rulings your DM had to make on the fly. Send them through.
You can also tell me which House you most want to see at the table next. I read every message.



